User talk:Fofo: Difference between revisions
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* Initiative: 12 - Weapon | * Initiative: 12 - Weapon | ||
* Speed: 23 | * Speed: 23 | ||
* Any Conditions: Inspired (Survive the Hunt) | * Any Conditions: Inspired (Survive the Hunt), Inspired (Glitch, Captain, Rieko survive the hunt.), Inspired (Defensive Combat), Steadfast | ||
* Current Clarity/Max Clarity: 8/8 | * Current Clarity/Max Clarity: 8/8 | ||
* Active Contracts: Fae Cunning, Child of the Hearth (Against the cold), Vigilance of Ares, Primal Glory (Water), Talon & Wing, Spinning wheel +5 (Survive the hunt) | * Active Contracts: Fae Cunning, Child of the Hearth (Against the cold), Vigilance of Ares, Primal Glory (Water), Talon & Wing, Spinning wheel +5 (Survive the hunt) |
Revision as of 23:34, 7 February 2021
Heavy Rain + Heavy Wind Tilts
-6 to Perception rolls.
-3 to ALL PHYSICAL rolls.
TEMPLATE
- Defense:
- Armor:
- Initiative:
- Speed:
- Any Conditions:
- Current Clarity/Max Clarity:
- Active Contracts:
- Other Things of Note:
- Wyrd:
Vorpal
- Defense: 17 base, 18 vs Brawl, -1 penalty to headshots, never loses defense even if surprised, distracted, or against ranged attacks (may cause Clash of Wills), may redirect Dodged attacks to other valid targets as if 2 suxx were rolled
- Armor: 8/8, 4/4 vs headshots, +1/1 from Primal Glory (Immune mundane damage from water, halve magical water damage)
- Initiative: 19 (12, +5 MotTB dex boost, +2 Fae cunning Elemental)
- Speed: 19 (12, +5 MotTB dex boost, +2 Fae cunning Elemental)
- Any Conditions: N/A
- Current Clarity/Max Clarity: 12
- Active Contracts: 4 Glamour Spent- 2G: Might of the Terrible Brute (+5 Dexterity borrowed from Fae Mount [who is staying at home as a result]), 2G Fae Cunning, Blessing of Perfection x4 (Sigknifr, Armor, Handwraps, Elemental Weapon, base benefit=8), Elemental Weapon (Water, 8L, -1 Init, Size 1, Range: 60 thrown from 3 suxx activation), Primal Glory (Water, +1/1 armor, halve magic water dmg, immune mundane water damage)
- Other Things of Note: Wearing her token, the Pandoran Prism.
- Wyrd: 8, 24/30 Glamour remaining
Arthur
- Defense: 13 base. 18 unless otherwise mentioned. 26 max
- Armor: 12/12
- Initiative: 6
- Speed: 13
- Any Conditions:
- Current Clarity/Max Clarity: 4/8
- Active Contracts: BoP, Walls have Ears, Flames of Summer, Primal Glory
- Other Things of Note: if damaged, Artie deals 1L to attacker. BoP using 8 wyrd from Vorp. Immune damage from mundane metal, 1/2 from magical metal. 1G spent to be able to melee from 10 yds (Elemental Warrior). Swiftgard (spear) 8L, str 3, guard 2, accurate 1, entirely metal.
- Wyrd: 5
Glitch
- Defense: 7
- Armor: 9/9
- Initiative: 12
- Speed: 12
- Any Conditions:
- Current Clarity/Max Clarity: 4/4
- Active Contracts: Primal Glory, Fae Cunning, Spinning Wheel (+5 Survive the Hunt)
- Other Things of Note: Ninjato (9-again, -5 init)
- Wyrd: 3
Sigrun
- Defense: 17, fully buffed
- Armor: 9/5
- Initiative: 12 - Weapon
- Speed: 23
- Any Conditions: Inspired (Survive the Hunt), Inspired (Glitch, Captain, Rieko survive the hunt.), Inspired (Defensive Combat), Steadfast
- Current Clarity/Max Clarity: 8/8
- Active Contracts: Fae Cunning, Child of the Hearth (Against the cold), Vigilance of Ares, Primal Glory (Water), Talon & Wing, Spinning wheel +5 (Survive the hunt)
- Other Things of Note: Magical Shield!
- Wyrd: 4
Rieko
- Defense: 10 (may vary)
- Armor: 11 (may vary)
- Initiative: 13
- Speed: 24
- Any Conditions: N.A.
- Current Clarity/Max Clarity: 10/10
- Active Contracts:
- - Vigilance of Ares
- - Flames of Summer
- - Fae Cunning
- - Talon and Wing (+10 speed, +3 perception)
- - Blessing of Protection (8/8 Armor)
- - Seven-League Leap
- Other Things of Note:
Flames of Summer gives +2 to physical actions, +3 to attack rolls from mantle. Trained Observer + Acute Senses.
- Wyrd: 10